Introduction to EuGUI

Hopefully you've familiarized yourself with the basics of GUI application programming in Euphoria. The beginning of this book will be library-generic, meaning we'll cover generic GUI-programming topics. The second part of the book will get specific, and we'll choose a library to use at that time.

This book will serve as an advanced look at GUI programming in Euphoria. We explored a few libraries in Part 1. Now, we're going to do more than just push a few buttons and pop-up a messagebox. We want to take it to the next level.

If you'd like to print out this entire document, return to the Table of Contents and click the "Print Book" link at the bottom of the page. It will create a version of this entire document that you can print from your web browser.

If you have any comments or questions regarding anything you read here, or you want to contribute to this document, please send them to me. This book is just a start and it is ready for your input! I expect it will be dynamic, never really finished, as every day these Euphoria GUI packages are improved to make creating Euphoria GUI programs that much easier.

Also, check the Euphoria Code Archive for lots of code for GUI programming on a variety of platforms.